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SHACKLED CITY ADVENTURE PATH PDF

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5 out of 5 rating for The Shackled City Adventure Path. I ran this from start to finish some years ago, and it still ranks as one of my best-ever. that I ran through the “Shackled City” Adventure Path of modules published in .. the city of Cauldron, fashioned of massive slabs of black malachite, blazed with. working on Dungeon, the other maga- zine staffers and I spent hours on this and other nonsensical topics when we probably should have been working on the.


Shackled City Adventure Path Pdf

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Dungeon Magazine the Shackled City Adventure Path and Campaign - Free ebook download as PDF File .pdf), Text File .txt) or read book online for free. The Shackled City Adventure Path (or simply Shackled City) is a role-playing game Adventure .. Create a book · Download as PDF · Printable version. Secrets of the Soul Pillars Jesse Decker. The Shackled City Adventure Path con- tinues! At last, the action returns to the city of Cauldron, where the wicked.

Available Now! Login forgot password? Remember Me? What's New? General Tabletop Discussion.

After assaulting the temple and fighting its undead inhabitants, they are led to an ancient frozen spell weaver complex, where a powerful oracle is guarded by a horrific undying dragon.

An ally of the heroes is kidnapped and taken to a safe house of the Last Laugh, Cauldron's thieves guild. Once they break in and rescue him from the den of thieves, they learn of a secret meeting among some of the realm's most horrific criminals at a noble's mansion. In addition, their beholder overlord is practicing unholy rituals in the complex below.

The Cagewrights begin their plans in earnest now, awakening the volcano on which Cauldron is built.

Shackled City main page

Spewing lava, earthquakes, and collapsing buildings require the heroes help to get everyone evacuated. Worse, demodands begin to emerge from a planar rift already building, and a certain local dragon gets riled up by it all.

The heroes must march on the Cagewrights' headquarters, in the heart of a volcano, before their ritual is complete and a permanent gate to Carceri is opened above Cauldron. What few Cagewrights remain must be hunted down and exterminated in their jungle retreat.

Asylum By Christopher Perkins, Dungeon When the twisted mind of Adimarchus, imprisoned Demon Prince of Madness, leaks into Occipitus and begins resurrecting his followers, the heroes realize they must go to the otherworldly asylum of Skullrot where Adimarchus is imprisoned and destroy him utterly.

A number of "extra" adventures have also been devised. These include: Necrocant Ambush - The Striders are ambushed by the Necrocants, and the adventuring group are the calvary arriving just in time. The denizens of the Demonskar also take advantage of the chaos, looking to resolve their quest to conquer the town. Sasserine-Navalant sidequest - If the group doesn't suspect the identity of the beholder by Chapter , this adventure can be used to foreshadow it.

Shackled City main page.

Page Tools Insert links Insert links to other pages or uploaded files. Read all 15 reviews Write Your Own. Evil schemes are afoot in Cauldron, a metropolis of merchants built into the caldera of a long-dormant volcano. To foil the agenda of evil cultists, your band of adventurers must brave haunted jungle ruins, slay mighty dragons, and bind themselves to a layer of the infinite Abyss.

Will their swords and spells be enough to save the Shackled City? Now, for the first time ever, everything you need to play the campaign has been compiled into a deluxe page full-color hardcover that also includes an 8-panel fully detailed map of the City of Cauldron, a page full-color map and illustration booklet, and a brand new Shackled City adventure written by fan favorite author Christopher Perkins.

Page 1 of 2 1 2 Last Jump to page: Results 1 to 10 of Perhaps worth noting that I ran the magazine version - the hardback adds an extra chapter early on. The campaign is very dungeon-heavy and very combat-heavy, but is very well done and worth checking out even just to mine for material.

I do have two criticisms, although neither is really fair: It takes the PCs from 1st to 20th level.

The interesting thing is pretty much keeps the PCs in one area until the start going into the Outer Planes. It always gave me a Sigil type vibe. Probably because of how huge the city was and the uniqueness of it. I don't remember much of the plot but I do remember it was fun.

I played as a Wizard and had a really good time. I do not actually remember if the volcano explodes. It's a great idea for a mega-adventure locale and highly adaptable to whatever larger game or setting you want to run it in.

We used Iron Heroes for it, worked out fine. Among the larger group of my gaming companions tales of this game are still told.

As such it had a few issues, but all in all, especially in the extended and updated hardcover edition, Paizo did a great job. Due to its popularity, you can also find a ton of fan-created additional material, side-quests and general improvements.

The first few modules lack a bit of coherence, but since everything's set in or around the city of Cauldron which is described in sufficient detail to serve as an interesting base for an entire campaign, that didn't bother our group much. Since it's a bit reminiscent of a classical mega-dungeon setup, you may not like it as much if you aren't into that kind of thing at all.

The Adventure Paths were widely lauded throughout the gaming industry, and the collected issues of Shackled City , including extensive background and location notes on Cauldron and its residents, were nominated for and received multiple ENnies in The adventures are designed to begin with first level characters and to end with characters at or near twentieth level, taking them through twelve distinct adventures that span basic dungeon crawls , urban adventures, political intrigue, and even extra-planar excursions.

During the course of the adventure, the city is nearly destroyed by an eruption of the volcano under it, which is triggered by magical forces. Shattered, but still inhabited, the city of Cauldron still exists at the end of the adventure. The reviewer from Pyramid noted that: Rarely do they come longer, although The Shackled City Adventure Path is a rare exception, consisting of 12 parts.

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The Shackled City Adventure Path

Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. Find sources: Front cover of the collected edition, illustrated by Matt Cavotta.

Dungeon Adventures serial modules. Dragonlance Forgotten Realms Greyhawk Ravenloft. Beholder Drow dark elf Githyanki Illithid mind flayer Lich.

Dungeon Magazine the Shackled City Adventure Path and Campaign

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